Design and technology

This subject requires young people to design and make products that solve real and relevant problems. It involves broad range of subject knowledge and covers a number of sub-areas, including resistant materials, product design, textiles, food technology, graphic products and engineering.

We found 302 challenges in the Subject area 'Design and technology'

Challenge Level NLH
The learner will experience and actively explore a healthy diet and prepare a balanced meal.
WTE1  10
The learner will study the basic history of cheesemaking, how different cheeses are made and will be able to make a simple cream cheese.
Entry 3  10
Learners will become aware of woodwork tools and demonstrate what they are used for.
WTE1  10
Learners will develop awareness of resistant materials and what they are used for.
WTE1  10
Learners will become aware of different textiles, where they come from and how they are produced.
Entry 2  10
Learners will become aware of different textiles, where they come from and how they are produced.
Entry 3  10
Learners will become aware of different textiles and where they come from.
Entry 1  10
The learner will be able to follow a recipe to bake a birthday cake for their dog.
Level 1  10
The learner will be able to bake a simple treat and clear away afterwards.
Entry 2  10
The learner will be able to bake cupcakes to sell to other students.
Entry 3  10
The learner will develop understanding of how to prepare food for cooking safely and hygienically.
Entry 2  10
The learner will develop understanding of how to prepare food for cooking safely and hygienically.
Entry 3  10
The learner will develop their basic food preparation and cooking skills.
Entry 1  10
The learner will develop basic home management skills and take part in simple home renovation activities.
WTE1  10
Learners will be able to recognise tools needed for basic woodworking and know how to safely use and store them.
Entry 1  20
The learner will be able to book an uber using the uber app.
Entry 2  20
Build a model bridge to span a set gap and hold a test weight
Entry 3  10
Build a model vehicle to move over a set distance and against others using a propulsion method
Entry 3  10
The learner will be able to assist in building a stable to house horses.
Level 1  30
Build an egg machine to protect a fresh egg which will be dropped from a set height
Entry 3  10