IT skills

This skill is about being able to make the best use of computers and other items such as printers, scanners and digital cameras. Being familiar with how to use this equipment is vitally important in the workplace and at home.

We found 250 challenges in the Skill 'IT skills'

Challenge Level NLH
The learner will actively participate in online learning during lockdown.
Entry 2  30
The learner will develop their accuracy when recording using assistive technology to record written work.
Entry 3  10
The learner will be able to create an event and invite guests on the Google calendar app.
Entry 2  20
The learner will be able to demonstrate how they can stay safe on the internet and identify potential dangers online.
Entry 2  10
The learner will develop the basic skills needed to use digital or film cameras, and select photos for a portfolio.
Entry 1  20
The learner will be able to login to a train provider's website to book and pay for a return train ticket.
Entry 1  10
The learner will gain knowledge and investigate historical aspects of the Olympic games.
Entry 2  20
The learner will be able to understand the different options available to them when leaving school and participate in work related activities.
Entry 3  10
The learner will use appropriate communication methods to make simple choices.
WTE1  30
The learner will be able to discover social opportunities that are available in own local area.
Entry 2  10
The learner will participate in activities to find out about appropriate local facilities they could access for their preparation for adulthood.
WTE1  20
The learner will use different pieces of technology eg commination aids, buttons, switches to produce a cause and affect response and to make choices.
WTE1  30
The learner will be able to design an appropriate enrichment and socialisation activity for each development stage of a puppy's first twelve weeks of life.
Level 3  20
The learner will use a range of basic software tools to present and check spreadsheets that are straightforward.
Entry 1  10
The learner will be able to identify how the male and female body changes during puberty.
WTE1  10
The learner will demonstrate independent use of an ATM cash machine to withdraw money and obtain receipt.
Level 1  10
The learner will use a computer to create a poster using PowerPoint.
Entry 1  10
The learner will be able to extract information from a brief and use the information to book a flight.
Entry 2  10
The learner will socialise with peers by playing games together on the Nintendo Wii.
Entry 1  10
The learner will explore how to get online, use the internet and use e-mail software.
WTE1  10