Your search returned 70 results

Challenge Level NLH
Learners will be able to identify tools used in Design Technology, know how to safely use them in a practical task and store them safely.
Entry 2  10
Learners will be able to use different fabrics and textiles to safely make a tactile toy
Entry 3  10
Learners will be able to use textiles to safely make a toy
Level 1  10
Identify an iconic building, research and construct a build using Minecraft; evaluate the finished product.
Entry 3  10
Identify an iconic building and construct a build using Minecraft.
Entry 2  10
Identify an iconic building, research and construct a build using Minecraft; evaluate the finished product.
Level 1  10
Learners will be able to use a Mitre saw box, to produce specific angles cut in wood to construct a wooden square or rectangle.
Entry 2  20
Learners will become aware of different resources and be able to use craft work skills to make products suitable for celebrations
WTE1  10
Learners will show understanding of the meaning of 1/2, 1/3 and 1/4 and attempt to complete some basic calculations.
Entry 3  10
Learners will be able to recognise a range of simple tools and know how to safely use and store them.
Entry 1  20
Learners will understand the importance of play in child development
Level 1  10
Learners will understand the importance of play in child development and design a toy for a child.
Entry 3  10
Learners will understand the importance of play in child development.
Entry 2  10
Learners will be able to identify suitable and unsuitable toys for the under 5's
Entry 1  10
Learners will be able to recognise how foods should be safely stored and actively take part in storing items correctly.
Entry 1  10
The learner will be able to store a variety of foods safely
Entry 3  10
To be able to use cooking skills to make home cooked food that could be used for a summer picnic.
WTE1  10
The learner will explore a variety of cake and biscuit recipes for a special event or occasion, they will prepare, cook and finish cakes or biscuits to meet the specified requirements.
Level 2  30
To introduce learners to the design process used in any design project.
Entry 1  10
To introduce learners to the design process used in any design project.
Entry 2  10