Ability to learn

This skill is about managing personal learning and development. It is about planning and working towards targets to improve performance and reviewing progress.

We found 1838 challenges in the Skill 'Ability to learn'

Challenge Level NLH
The learner will gain an understanding that core word symbols can be used to communicate preferences or comment on activities.
WTE1  10
The learner will show they can use cutlery appropriately when eating their food.
Entry 1  20
Learners will develop their understanding and independence in using appliances found in the home.
Entry 1  10
The learner will demonstrate an awareness of the dangers of electricity and be able to operate objects which are mains and battery powered.
WTE1  10
The learner will be able to use Google maps app and plan a journey.
Entry 2  10
The learner will develop an understanding of how to use household appliances safely and how to buy products for those appliances.
Entry 1  10
Learners will be able to identify examples of ICT equipment used in the home, and show that they can use at least one item of ICT equipment safely.
WTE1  10
Learners will recognise different equipment/appliances in the kitchen, how they can be used and show understanding of their safe use.
Entry 1  10
The learner will recognise different equipment/appliances in the kitchen, how they can be used and show understanding of their safe use.
Entry 2  10
Learner will be able to select appropriate kitchen knives and demonstrate a range of cutting skills.
Entry 3  20
The learner will be able to identify basic kitchen equipment and their hazards.
Entry 1  10
Learners will be able to choose and request a snack using Makaton.
Entry 1  10
The learner will be able to match heath care services to health needs
WTE1  10
The learner will be able to identify care services to match health needs
Entry 1  10
Identify an iconic building, research and construct a build using Minecraft; evaluate the finished product.
Entry 3  10
Identify an iconic building and construct a build using Minecraft.
Entry 2  10
The learner will demonstrate an understanding of place value for numbers using tens and ones.
Entry 1  10
The learner will use a timetable to plan a journey and travel on the selected form of public transport.
Entry 1  10
To ask questions to familiar people to gather information.
WTE1  10
The learner will create artistic pieces through recycling materials.
WTE1  10