Community inclusion

This pathway provides young people with opportunities to spend time with their peers outside of education. It covers maintaining friendships and relationships, accessing the local community and feeling safe and confident.

We found 1005 challenges in the Preparing for Adulthood pathway 'Community inclusion'

Challenge Level NLH
Learners will experience a tactile, multi-sensory environment
WTE1  10
Learners will be able to take part in activities at a theme park
Entry 2  10
Learners will be able to explore theme park options available to them, decide on a suitable theme park to visit and participate safely in a visit to a theme park.
Entry 3  10
Learners will be able to explore information about theme parks, decide on suitable venues, understand and demonstrate appropriate behaviours. They will use the experience to make informed choices.
Level 1  10
Learners will take part in a straightforward event to celebrate the culture of a different country
WTE1  10
Learners will take part in a straightforward event to celebrate the culture of a different country
Entry 1  10
Learners will visit the sensory room and experience the sensations resulting from use of the equipment.
WTE1  10
Learners will be able to use a Big Mack to communicate with others.
WTE1  10
Learners will be able to count and recognise numbers in a foreign language
Entry 2  10
Learners will have a greater understanding of their wider community by finding out about the European town which is twinned with own town.
Entry 1  10
Learners will be able to identify different forms of bullying and how to get help.
WTE1  10
Learners will be able to understand some of the effects of alcohol abuse on individuals and society.
Entry 3  10
Learners will be able to identify people that need help and participate in an activity which helps others.
Entry 1  10
Learners will be able to activate a computer programme by using a touch screen.
WTE1  10
Learners will be able to use a Smartphone to make a phone call and have a conversation with a friend.
WTE1  10
Learners will be able to use a Smartphone to communicate in different ways eg. a phone call, an email, a text message
WTE1  10
Learners will be able to identify examples of ICT equipment, used by the community at large, and show that they can use at least one item of this ICT equipment safely when out in the community.
WTE1  10
Learners will play a game using the Wii.
WTE1  10
Learners will be able to experience visiting a church and recognise objects and activities associated with a church
Entry 1  10
Learners will be able to choose and request a snack using Makaton.
Entry 1  10