IT skills

This skill is about being able to make the best use of computers and other items such as printers, scanners and digital cameras. Being familiar with how to use this equipment is vitally important in the workplace and at home.

We found 250 challenges in the Skill 'IT skills'

Challenge Level NLH
Construct a Roman settlement using Minecraft; evaluate the finished product.
Level 1  10
The learner will demonstrate independent use of an ATM cash machine to withdraw money and obtain receipt.
Level 1  10
Leaners will learn the basic skills of using a computer for day to day living.
Entry 1  10
Learners will be able to use a Big Mack to communicate with others.
WTE1  10
The learner will develop skills in capturing and editing creative images using digital photography.
Entry 2  30
Learners will be able to make choices when using a computer and show that they can recognise familiar programmes.
WTE1  20
The learner will be able to use a heat press to iron on a transfer image.
WTE1  10
The learner will be able to identify and practice basic keyboard and mouse functions.
Entry 2  10
The learner will demonstrate using a mobile phone to call a familiar person.
WTE1  10
The learner will use a mobile phone to read the current time and then set alarms and use the stopwatch for their own personal use.
Entry 2  10
Learners will be able to use a Smartphone to communicate in different ways eg. a phone call, an email, a text message
WTE1  10
Learners will be able to use a Smartphone to make a phone call and have a conversation with a friend.
WTE1  10
Learners will be able to use a tablet/smartphone to play a favourite game
WTE1  10
Learners will be able to activate a computer programme by using a touch screen.
WTE1  10
The learner will be able to run a market stall, with support, using their AAC to communicate with potential customers.
Entry 3  20
Learners will be able to use an app of their choice on a smartphone, ipad, tablet or computer.
WTE1  10
The learner will identify the benefits of outdoor gyms, list health and safety considerations of using an outdoor gym and use outdoor gym equipment.
Entry 3  10
The learner will be able to design and create circuits with a focus on safe practices and troubleshooting techniques.
Level 1  10
The learner will develop their accuracy when recording using assistive technology to record written work.
Entry 3  10
Learners will develop their understanding and independence in using appliances found in the home.
Entry 1  10