IT skills

This skill is about being able to make the best use of computers and other items such as printers, scanners and digital cameras. Being familiar with how to use this equipment is vitally important in the workplace and at home.

We found 250 challenges in the Skill 'IT skills'

Challenge Level NLH
Learners will be able to use Eye Gaze to make choices or express preferences.
WTE1  10
The learner will be able to use Google maps app and plan a journey.
Entry 2  10
Learners will be able to identify examples of ICT equipment, used by the community at large, and show that they can use at least one item of this ICT equipment safely when out in the community.
WTE1  10
Learners will be able to identify examples of ICT equipment used in the home, and show that they can use at least one item of ICT equipment safely.
WTE1  10
Identify an iconic building and construct a build using Minecraft.
Entry 2  10
Identify an iconic building, research and construct a build using Minecraft; evaluate the finished product.
Level 1  10
To show awareness of numbers 1-5
WTE1  10
Learners will be able to use a switch more than once to create an effect and will be able to use two switches to create different effects or to make a choice of effect.
WTE1  10
The learner will use symbols/technology when in the community to communicate a choice or need.
WTE1  10
To develop the knowledge, skills and understanding required in order to use technological items to support independent living.
Entry 2  30
Learner will be able to use technology to express ideas and information
Entry 2  10
Learners will be able to communicate information to another person using a piece of technology.
WTE1  10
Learners will be able to communicate with others using a piece of technology
Entry 1  10
Learners will understand how to use technology appropriately to communicate information and use it to exchange information with others
Entry 2  10
Learners will understand how to use technology to communicate information and to exchange information with others
Entry 3  10
Learners will understand how to use technology appropriately to communicate and to exchange information with others in different contexts
Level 1  10
The learner will be able to track their moods by creating daily entries on the Daylio app.
Entry 1  20
The learner will be able to create an event and invite guests on the Google calendar app.
Entry 2  20
The learner will be able to create and edit an event on the Google calendar app.
Entry 1  20
The learner will socialise with peers by playing games together on the Nintendo Wii.
Entry 1  10