IT skills

This skill is about being able to make the best use of computers and other items such as printers, scanners and digital cameras. Being familiar with how to use this equipment is vitally important in the workplace and at home.

We found 250 challenges in the Skill 'IT skills'

Challenge Level NLH
The learner will identify high quality sources for floristry supplies and to professionally prepare flowers prior to creating arrangements.
Level 1  10
The learner will use a range of basic software tools to present and check spreadsheets that are straightforward.
Entry 1  10
The learner will use a range of basic software tools to enter information onto a spreadsheet/ chart and produce straightforward reports.
Entry 1  10
The learners will develop some important strategies to stay safe on social media.
Entry 1  10
The learner will learn important strategies to stay safe on social media.
Entry 2  10
The learner will learn and reinforce strategies to stay safe on social media.
Entry 3  10
The learner will know how to stay safe when using the Internet
Entry 3  10
The learner will learn about early animation, and engage in the planning and creation of a stop motion animation project.
Entry 3  20
The learners will show they can take part in remote learning activities
WTE1  10
The learner will research The Cold War and will communicate knowledge and understanding of the key points.
Level 1  30
Learners will locate and name key human and physical features of the United Kingdom
Entry 1  10
Learners will locate and name key human and physical features of the United Kingdom
Entry 2  10
The learner will develop skills and techniques in therapeutic nature photography.
WTE1  20
The learner will be able to demonstrate an understanding of timelines by creating one for books written by a selected author.
Entry 3  10
The learner will be able to extract information from a brief and use the information to book a flight.
Entry 2  10
The learner will be able to identify various organisational logos and recognise what makes them effective. They will create an advert incorporating an organisational logo for a fictional company.
Entry 3  10
The learner will be able to read and understand currency trackers.
Level 1  30
The learner will be able to explain that time can be measured using a 12hr and 24hr clock and accurately tell the time using both 12hr and 24hr formats.
Entry 3  10
The learner will gain experience and confidence in using a computer and presenting to a group.
Entry 3  10
Learners will construct a Roman settlement using Minecraft.
Entry 2  10