Ability to learn

This skill is about managing personal learning and development. It is about planning and working towards targets to improve performance and reviewing progress.

We found 1823 challenges in the Skill 'Ability to learn'

Challenge Level NLH
The learner will explore a range of materials and textures suitable for making a bug hotel and communicate responses, preferences and choices.
WTE1  10
This learner will design and use basic imaging software tools to produce straightforward images.
Entry 1  10
The learner will experience and coactively participate in a range of bee themed activities.
WTE1  10
The learner will be able to identify various organisational logos and recognise what makes them effective. They will create an advert incorporating an organisational logo for a fictional company.
Entry 3  10
The learner will, with support, be able to collect data about hobbies, present data and respond to questions about their data.
WTE1  30
The learner will shown an awareness and demonstrate an understanding of what is meant by self-esteem and self-confidence, and be able to compare similarities and differences between them.
Entry 3  10
The learner will develop skills and awareness of health and safety in creating craft items for enterprise using a range of media.
WTE1  20
The learner will gain an understanding of a range of flags around the world.
Entry 2  10
The learner will be able to do front crawl.
Entry 3  10
The learner will develop skills in number and time in a home context.
Entry 2  30
The learner will build their awareness of the different facets of a healthy lifestyle, including mental and physical health.
WTE1  30
The learner will complete a simple form.
Entry 1  10
The learner will be able to experience and accept a range of activities as part of a sensory dance massage session.
WTE1  30
The learner will be able to identify key aspects of caring for cattle on the farm.
Level 1  30
The learner will develop skills in literacy through the context of Romeo and Juliet.
Entry 1  10
The learner will experience and coactively participate in a range of sensory activities as part of a group scarecrow project.
WTE1  10
The learner will be able to plant, grow and cultivate a range of edible fruit and vegetables.
Entry 2  30
The learner will participate in cooking on a trangia.
Entry 1  20
The learner will develop their revision skills and understanding of their own learning style.
Entry 1  20
The learner will recognise and describe the impact of environmental issues and make a positive contribution to improving the environment.
Level 1  30