Computing
Learning in this area covers computer science, the principles of information and computation, how digital systems work and programming. It involves using information technology to create programs, systems and a range of content.
The computing sector covers a diverse range of employment opportunities, from data input and archiving to electronic game design, app creation and software analysis.
We found 78 challenges in the Vocational area 'Computing'
Challenge | Level | NLH |
---|---|---|
Learners will be able to activate a computer programme by using a touch screen.
|
WTE1 | 10 |
Learners will be able to identify examples of ICT equipment, used by the community at large, and show that they can use at least one item of this ICT equipment safely when out in the community.
|
WTE1 | 10 |
Learners will engage with ICT in everyday life.
|
WTE1 | 10 |
To produce a Wiki using ICT skills
|
WTE1 | 10 |
The learner will explore various ICT elements showing interest and enhancing skills and knowledge of a range of items and resources.
|
WTE1 | 10 |
The learner will participate in a range of ICT activities within school; they will demonstrate preferences and dislikes in response to the activities experienced.
|
WTE1 | 10 |
The learner will respond to and engage with a range of ICT activities within the school environment. They will show they can use different hardware and software including laptops and iPads.
|
WTE1 | 10 |
Learners will be able to make choices when using a computer and show that they can recognise familiar programmes.
|
WTE1 | 20 |
The learner will research a topic of interest and share what they find in a PowerPoint presentation.
|
WTE1 | 10 |
The learner will research leisure options near where they live using a computer and present the information they find.
|
WTE1 | 10 |
The learner will use a computer to research, plan and create a fact sheet.
|
WTE1 | 10 |
The learner will use a computer to create a poster using a PowerPoint template.
|
WTE1 | 10 |
The learner will use different pieces of technology eg commination aids, buttons, switches to produce a cause and affect response and to make choices.
|
WTE1 | 30 |
The learner will use appropriate communication methods to make simple choices.
|
WTE1 | 30 |
The learner will experience using a range of technology associated with both the home and educational setting.
|
WTE1 | 10 |
The learner will explore how to get online, use the internet and use e-mail software.
|
WTE1 | 10 |
The learner will be able to explore activities in relation to space.
|
WTE1 | 10 |
The learner will show that they can take part in functional IT activities related to their hobby/interest.
|
WTE1 | 10 |
The learner will be able to add two numbers that add up to 10.
|
WTE1 | 10 |
The learner will interact with and show awareness of the effects caused with technology.
|
WTE1 | 10 |