IT skills

This skill is about being able to make the best use of computers and other items such as printers, scanners and digital cameras. Being familiar with how to use this equipment is vitally important in the workplace and at home.

We found 250 challenges in the Skill 'IT skills'

Challenge Level NLH
Learners will work on a project about famous people, planning, researching and presenting information.
Entry 2  20
To develop the knowledge, skills and understanding required in order to use technological items to support independent living.
Entry 2  30
Learners will use a device to capture photos and to create a stop motion by taking photos or using computer software.
Entry 2  10
Learner will be able to use technology to express ideas and information
Entry 2  10
Learners will be able to research a topic of interest and present their findings.
Entry 2  10
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
Entry 2  30
The learner will develop their functional English and literacy skills in the context of activities about the world of work.
Entry 2  30
The learner will learn important strategies to stay safe on social media.
Entry 2  10
The learner will develop their functional literacy skills in relation to transport providers and leisure facilities in the local community.
Entry 2  10
The learner will be able to identify and practice basic keyboard and mouse functions.
Entry 2  10
The learner will carry out research into wild animals and their habitats and the various ways that people are trying to protect endangered species.
Entry 2  20
The learner will choose a topic of interest, research information on their chosen topic, create a PowerPoint presentation and present this to other people.
Entry 2  10
Learners will be able to use a digital camera and use computer software to edit their images.
Entry 2  20
The learner will be able to recognise and explain the similarities and differences between the UK and Australia.
Entry 2  20
The learner will use a mobile phone to read the current time and then set alarms and use the stopwatch for their own personal use.
Entry 2  10
The learner will be able to identify what pathways are available to them when they leave school and what it is they would like to consider for the future.
Entry 2  10
The learner will actively participate in online learning during lockdown.
Entry 2  30
The learner will develop skills in capturing and editing creative images using digital photography.
Entry 2  30
The learner will understand how to recycle and create a piece of art.
Entry 2  10
The learner will gain knowledge and investigate historical aspects of the Olympic games.
Entry 2  20