Media

Learning in this area covers music, performance, visual arts, design, fashion, film, TV and radio.

Employment opportunities in this sector include practical crafts (eg design, animation, film production) as well as supporting roles (eg scriptwriting, sound engineering).

We found 101 challenges in the Vocational area 'Media'

Challenge Level NLH
The learner will be able to create a short animation using Make Code Arcade.
Entry 2  20
The learner will be able to produce their own unique sculptures based on the work of famous sculptors.
Entry 2  20
The learner will develop an understanding of the meaning of branding and marketing and work with others to plan and create an advert.
Entry 2  20
The learner will be able to research a famous influential person, present their findings and identify key features of their life.
Entry 2  10
The learner will gain an understanding of the rules and moves of playing a game of chess.
Entry 2  10
The learner will be able to research and explore information about the music genre R&B, looking at different artisits, preferred songs and historical facts.
Entry 2  10
The learner will explore a variety of facts relating to Panic at the Disco, finding about their history, artists they've worked with and what genre of songs they record.
Entry 2  10
The learner will produce a piece of landscape art and research different landscape artists through a range of activities that focuses on different artisitic styles.
Entry 2  20
The learner will create a piece of digital artwork for an organisation's social media.
Entry 2  10
The learner will create a portfolio to showcase their work.
Entry 2  10
The learner will develop an understanding of journalism, creating content, broadcasting and sharing a story that it is important to them.
Entry 2  20
The learner will plan the marketing of an enterprise project, work in a team to reach marketing decisions and help sell products to customers.
Entry 2  10
Learners will be able to identify different organisational logos, where they are used and the products and services provided by each organisation
Entry 1  10
Learners will develop the knowledge and skills needed to produce and change digital images.
Entry 1  30
Learners will show an awareness of famous people and participate in tasks to research a famous person of their choice.
Entry 1  10
Learners will develop their functional English and Maths skills in the context of activities about TV and Music.
Entry 1  30
The learner will develop an understanding of what animation is, identify an animation they enjoy and participate in creating their own animation and sharing it with someone of their choice.
Entry 1  10
The learner will use a device to capture photographs and create a stop motion by taking photographs or using computer software.
Entry 1  10
The learner will explore the culture and traditions associated with Wales and participate in a range of activities.
Entry 1  10
The learner will develop their functional digital media skills to create digital content using a range of appropriate hardware and software.
Entry 1  20