Employment
This pathway supports young people to raise their aspirations by exploring what the world of work might mean to them. This could range from interactions with the world of work to preparing for a move into full time employment. It covers exploring job opportunities, work experience and careers advice and guidance to help young people with their decision-making. Activities could also cover opportunities for volunteering, supported internships, self employment, traineeships and apprenticeships.
We found 926 challenges in the Preparing for Adulthood pathway 'Employment'
Challenge | Level | NLH |
---|---|---|
Learners will become aware of woodwork tools and demonstrate what they are used for.
|
WTE1 | 10 |
Learners will be able to make a variety of simple hot and cold drinks and serve these to customers.
|
Entry 2 | 10 |
Learners will be able to identify potential kitchen hazards and know basic kitchen hygiene/health & safety procedures.
|
Level 1 | 20 |
Learners will learn about designing and making decorations for sale in an enterprise project
|
WTE1 | 10 |
Learners will understand how to use technology appropriately to communicate information and use it to exchange information with others
|
Entry 2 | 10 |
Identify an iconic building and construct a build using Minecraft.
|
Entry 2 | 10 |
Learners will work with others in a group nature project.
|
Entry 1 | 10 |
Learners will demonstrate an awareness of the properties of 2D and 3D shapes
|
Entry 2 | 10 |
Learners will be able to find out about a particular job from someone in that job
|
Entry 1 | 10 |
The learner will take a significant role in the design and production of a wooden product.
|
Entry 3 | 10 |
Learners will be able to state the specific needs / care requirements of a variety of pets and become involved in the care of a pet.
|
Level 1 | 10 |
Learner will demonstrate skills to help design and make products
|
Entry 1 | 20 |
Learners will be able to select a range of different textiles and use them to create a tactile piece of work
|
Entry 2 | 10 |
Learners will participate in activities to find out about a famous person. They will use symbols, objects and multi-media to find out about a famous person of their choice.
|
WTE1 | 10 |
The learner will be able to apply nail enamel to a client's nails
|
Entry 1 | 10 |
To be able to use the Internet safely.
|
Entry 3 | 10 |
Build a model bridge to span a set gap and hold a test weight
|
Entry 3 | 10 |
The learner will be able to use a microwave safely
|
Entry 2 | 10 |
Learners will demonstrate skills and understanding of different enterprise aspects.
|
Entry 2 | 20 |
Learners will be able to understand the Health and Safety requirements in the workplace
|
Entry 3 | 10 |