Employment

This pathway supports young people to raise their aspirations by exploring what the world of work might mean to them. This could range from interactions with the world of work to preparing for a move into full time employment. It covers exploring job opportunities, work experience and careers advice and guidance to help young people with their decision-making. Activities could also cover opportunities for volunteering, supported internships, self employment, traineeships and apprenticeships.

We found 934 challenges in the Preparing for Adulthood pathway 'Employment'

Challenge Level NLH
The learner will be able to interact and engage with historical artifacts, events and places
Entry 2  10
Learners will experience activities relating to shape and space.
WTE1  10
Learners will develop their functional English and Maths skills in the context of activities about shopping.
Entry 2  20
To develop students' understanding of the types of animation there are, the key developments in animation and to create their own animation film.
Entry 3  30
Learners will identify and use the correct equipment and clothes needed to tack up, mount and ultimately ride a horse safely.
Entry 1  10
Learners will be able to wash someone's hair using the correct products and equipment.
Entry 1  10
Learners will be able to communicate personal strengths, achievements and aspirations.
Entry 3  10
Learners will be able to identify suitable and unsuitable toys for the under 5's
Entry 1  10
Learners will become aware of different textiles, where they come from and how they are produced.
Entry 3  10
Build a model vehicle to move over a set distance and against others using a propulsion method
Entry 3  10
To understand food safety hazards in the cafe and be able to minimise them through demonstrating correct working practices.
Level 1  10
The learner will be able to implement health and safety when making a product in a design technology area.
Entry 2  10
Learners will be able to identify what is required to look after young children.
Entry 2  10
Learners will be able to use textiles to safely make a toy
Level 1  10
Learners will be able to design and safely make a wooden product for use in own centre.
Entry 2  10
To understand how a digital profile is formed and how it can affect someone's personal life and future employability
Level 1  10
Learners will be able to identify animals kept on farms, key aspects of their care and the products they provide
Entry 2  10
Learners will be able to manage a stock system
Entry 2  10
Learners will be able to identify plants and produce grown under glass. Learners will also participate in horticultural activities using tools and equipment.
Entry 2  10
Learners will be able to attend meetings, communicate relevant personal information and explore strengths, achievements and barriers to progression. Learners will discuss all relevant information.
Level 1  10