Design and technology

This subject requires young people to design and make products that solve real and relevant problems. It involves broad range of subject knowledge and covers a number of sub-areas, including resistant materials, product design, textiles, food technology, graphic products and engineering.

We found 306 challenges in the Subject area 'Design and technology'

Challenge Level NLH
The learner will be able to use a microwave safely
Entry 2  10
The learner will be able to prepare a hot snack and clear away afterwards.
Entry 1  10
The learner will be able to know the correct process of how to apply a full head colour and a root re touch to a client (Using a mix of conditioner and flour).
Level 1  20
The learners will show a basic understanding of computers, the component parts of a computer and what they do.
Entry 3  30
The learner will develop an understanding of the role that branding and marketing have in advertising and work with others to plan and create an advert for a specific brand.
Entry 3  30
The learner will be able to plan and cook a two course meal for two people on a specified budget.
Entry 3  20
The learner will develop their understanding of how digital images can be changed and improved.
Entry 1  10
To introduce learners to the design process used in any design project.
Entry 1  10
To introduce learners to the design process used in any design project.
Entry 2  10
The learner will actively engage in preparing and serving a simple meal with support.
WTE1  10
The learner will participate in preparing and serving a simple meal with support
WTE1  10
This challenge aims to introduce students to the world of painting and decorating and the skills, knowledge and experience needed to do a good job.
Entry 1  10
The learner will develop an awareness of the skills, methods and basic health and safety practices in making toast.
WTE1  20
The leaner will be able to make a brick wall model by using Teifoc cement and bricks.
WTE1  10
Learners will grow edible plants then harvest, cook and eat them.
WTE1  20
With support the learner will research metal detecting and participate in metal detecting visits.
WTE1  10
The learner will show that they can take part in functional IT activities related to their hobby/interest.
WTE1  10
Learners will experience participation in cleaning a kitchen.
WTE1  10
The learner will be able to identify and use utensils and equipment whilst participating in a baking session to produce baked goods.
Entry 1  10
The learner will prepare for and take part in painting a fence, working with others and showing an awareness to good health and safety practices.
Entry 2  10