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Challenge Level NLH
To experience the concept of symmetry through a variety of practical activities.
WTE1  10
Learners will be able to create an item of clothing, using basic sewing machine and hand stitch techniques, measuring, cutting out and reviewing the final product
Level 1  20
To produce a Wiki using ICT skills
Entry 3  20
To develop an understanding of the concept of capacity through practical opportunities.
Entry 2  10
To produce a Wiki using ICT skills
WTE1  10
Learners will further develop their skills in using a bus to get around.
Entry 1  10
Learners will create a mindfulness scrapbook to help lessen anxiety and stress, through distraction and encouraging positivity.
Level 1  20
Learners will create a wiki using their ICT and literacy skills and present to others.
Level 1  20
Learners will be able to recognise and describe positive and negative types of social behaviour. They will be able to demonstrate positive social skills in their local community.
Level 1  20
Learners will be able to recognise the potential risks of using online chatrooms.
Entry 3  10
To produce a Wiki using ICT skills
Entry 2  10
Learners will investigate and undertake experiments following standard scientific convention.
Entry 2  10
Learners will participate in activities to develop their understanding and knowledge of using buses.
Entry 3  10
The learner will be able to demonstrate their understanding of character and be able to clearly describe their own character traits and identify an area for development.
Level 2  10
Learners will be able to plan, cost, prepare and serve a healthy three course meal for guests using a budget of no more than £5.00 per head.
Level 2  30
Learners will create a wiki using their ICT and literacy skills.
Entry 1  10
Learners will follow a set fitness trail, use the equipment for its intended purpose and recognise the different body parts being used.
Entry 2  10
Learners will create a mindfulness tool box to help lessen anxiety and stress, through distraction and encouraging positivity.
Level 2  30
Learners will research information on different arts events/venues, discuss findings with others and make an informed choice on a venue to visit.
Level 2  20
The learner will develop an understanding of the role that branding and marketing have in advertising and work with others to plan and create an advert for a specific brand.
Entry 3  30