Design and technology
This subject requires young people to design and make products that solve real and relevant problems. It involves broad range of subject knowledge and covers a number of sub-areas, including resistant materials, product design, textiles, food technology, graphic products and engineering.
We found 304 challenges in the Subject area 'Design and technology'
Challenge | Level | NLH |
---|---|---|
To develop students' understanding of the types of animation there are, the key developments in animation and to create their own animation film.
|
Entry 3 | 30 |
Learners will be able to select a range of different textiles and use them to create a 3D piece of artwork
|
Entry 2 | 30 |
To develop the knowledge, skills and understanding required in order to use technological items to support independent living.
|
Entry 1 | 30 |
The learner will explore a variety of cake and biscuit recipes for a special event or occasion, they will prepare, cook and finish cakes or biscuits to meet the specified requirements.
|
Level 2 | 30 |
The learner will develop an understanding of the role that branding and marketing have in advertising and work with others to plan and create an advert for a specific brand.
|
Entry 3 | 30 |
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
|
Entry 1 | 30 |
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
|
Entry 2 | 30 |
The learner will design an area of garden to include seating and planting, they will purchase materials and install their design in a designated space.
|
Level 1 | 30 |
The learner will design an area of garden to include seating and planting, they will purchase materials and install their design in a designated space.
|
Level 2 | 30 |
The learner will be part of an onsite restaurant team, showing they can take part in planning, preparing and selling products.
|
Entry 1 | 30 |
The learners will show a basic understanding of computers, the component parts of a computer and what they do.
|
Entry 3 | 30 |
The learner will be able to understand Health and Safety requirements in the workplace and identify potential hazards whilst using carpentry tools.
|
Level 2 | 30 |
The learner will successfully design and construct a functioning animal run for a guinea pig, rabbit etc.
|
Level 2 | 30 |
The learner will be able to use their senses to explore ingredients and cooking utensils and experience cooking a food product.
|
WTE1 | 30 |
The learner will follow simple step instructions to make a product.
|
WTE1 | 30 |
The learner will explore a range of textures in sensory cooking.
|
WTE1 | 30 |
The learner will be able to design and make a dog enrichment activity or toy.
|
Level 2 | 30 |
The learner will be able to design, create and present their own dog training treats.
|
Level 3 | 30 |
The learner will research and create a product to sell.
|
Entry 3 | 30 |
The learner will be able to assist in building a stable to house horses.
|
Level 1 | 30 |