Design and technology

This subject requires young people to design and make products that solve real and relevant problems. It involves broad range of subject knowledge and covers a number of sub-areas, including resistant materials, product design, textiles, food technology, graphic products and engineering.

We found 303 challenges in the Subject area 'Design and technology'

Challenge Level NLH
The learner will be able to recycle unwanted items into obstacles to jump over, weave through and go under.
Level 2  20
The learner will be able to research the history of trainer designs and produce an personalised design inspired by a designer of their choice.
Entry 3  10
The learner will be able to design, create and present their own dog training treats.
Level 3  30
The learner will design an area of garden to include seating and planting, they will purchase materials and install their design in a designated space.
Level 1  30
The learner will design an area of garden to include seating and planting, they will purchase materials and install their design in a designated space.
Level 2  30
The learner will design, make and evaluate a sushi dish.
Entry 3  10
To develop students' understanding of the types of animation there are, the key developments in animation and to create their own animation film.
Entry 3  30
The learner will develop a range of skills in baking with support.
Entry 1  20
The learner will develop a range of skills in baking with support.
Entry 2  20
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
Entry 1  30
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
Entry 2  30
The learner will develop skills and awareness of health and safety in creating craft items for enterprise using a range of media.
WTE1  20
The learner will research the subject, plan their story and create a basic stop motion animation.
Entry 3  10
The learner will build a brick walled shape, observing the design required to ensure stability, they will practice off-setting rows of bricks.
Entry 2  10
The learner will create a piece of digital artwork for an organisation's social media.
Entry 2  10
The learner will create and edit a video for an organisation's social media.
Entry 3  10
The learner will develop DIY and home renovation skills and develop a basic understanding of how to access support for home projects.
Entry 1  10
The learner will show that they can take part in functional IT activities relating to their hobby/interest.
Entry 1  10
The learner will develop skills to engage with different technologies.
WTE1  10
The learner will experience preparing a simple meal with support.
WTE1  10