Mathematics

This subject provides young people with the mathematics and numeracy skills that are essential for everyday life. It develops an understanding of mathematical concepts and theories and is linked to science, design technology, computing personal finance and most forms of employment.

We found 276 challenges in the Subject area 'Mathematics'

Challenge Level NLH
Learners will develop their functional skills in the context of nature and the environment.
Entry 2  10
Learners will develop functional skills in the context of activities about trips, travel and holidays.
Entry 2  10
Learners will develop their literacy and maths skills in the context of learning about the UK.
Entry 2  10
The learner will develop fundamental knowledge of numbers up to 100, for use in everyday situations.
Entry 2  10
The learner will develop fundamental problem solving skills using estimation and approximation, for use in everyday situations.
Entry 2  20
The learner will develop a basic knowledge of fractions, develop skills using simple fractions and apply these to everyday situations.
Entry 2  10
The learner will develop skills in using coins and notes effectively and to develop strategies to check the accuracy of transactions, for use in everyday situations.
Entry 2  10
The learner will develop knowledge of units of measure used for length, weight and capacity, for use in everyday situations.
Entry 2  30
The learner will develop their functional mathematics and numeracy skills in the context of activities about the world of work.
Entry 2  30
The learner will develop their functional literacy and numeracy skills in relation to planned events and different forms of entertainment.
Entry 2  10
The learner will develop their functional numeracy skills through a range of activities to improve their awareness of themselves and others.
Entry 2  10
The learner will develop their functional mathematical skills through planning a journey, exploring leisure activities and developing their understanding of money.
Entry 2  10
The learner will show an understanding of place value and times tables when counting items in a shop; they will conduct a survey, display their results and will make amounts using up to three coins.
Entry 2  20
The learner will be able to accurately tell the time at 5 minute intervals.
Entry 2  20
The learner will use a mobile phone to read the current time and then set alarms and use the stopwatch for their own personal use.
Entry 2  10
The learner will be able to read the timetable of a leisure facility to identify information about timings and prices of classes or events and give directions to a local leisure facility.
Entry 2  10
The learner will develop their knowledge and understanding in identifying, describing and sorting 2D and 3D shapes.
Entry 2  20
The learner will be able to carry out a trip within the local community to buy specific items.
Entry 2  10
The learner will be able to explain the concept of budgeting and be able to apply their knowledge and understanding to use in new situations.
Entry 2  20
The learner will be able to give and follow directions within a familiar community environment.
Entry 2  10