IT skills

This skill is about being able to make the best use of computers and other items such as printers, scanners and digital cameras. Being familiar with how to use this equipment is vitally important in the workplace and at home.

We found 250 challenges in the Skill 'IT skills'

Challenge Level NLH
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
Entry 1  30
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
Entry 2  30
The learner will develop their functional English and literacy skills in the context of activities about the world of work.
Entry 1  30
The learner will develop their functional English and literacy skills in the context of activities about the world of work.
Entry 2  30
Learners will develop their functional IT and digital competence skills in the context of activities about the world of work.
Entry 3  30
Learners will develop their functional English and Maths skills in the context of activities on transport and leisure in the community.
Entry 2  30
Learners will develop their functional English and Maths skills in the context of activities on transport and leisure in the community.
Entry 3  30
The learner will respond to and engage with activities to explore different job roles and the skills required for these.
WTE1  10
The learner will research the subject, plan their story and create a basic stop motion animation.
Entry 3  10
The learner will create a piece of digital artwork for an organisation's social media.
Entry 2  10
The learner will create and edit a video for an organisation's social media.
Entry 3  10
The learner will further develop the skills needed to speak effectively in everyday situations.
Level 1  20
The learner will have the knowledge of how to stay safe on social media and why it is important to do so.
Entry 1  30
The learner will demonstrate how to use video editing software to edit a video.
Entry 1  10
The learner will research and discuss emotional and physical benefits of sport, produce a power point and deliver this to either a 1:1, small group or whole class setting.
Level 1  10
The learner will recognise the difficulties associated with personal emotional wellbeing and what constitutes a healthy, safe relationship.
Entry 3  10
The learner will explore the use of energy around the home and school environment.
Entry 2  20
The learner will engage in early reading activities.
Entry 1  30
The learner will engage and participate with daily school activities, they will contribute towards difference learning sessions and routines using their preferred communication means.
WTE1  10
The learner will show that they can take part in functional IT activities relating to their hobby/interest.
Entry 1  10