Community inclusion

This pathway provides young people with opportunities to spend time with their peers outside of education. It covers maintaining friendships and relationships, accessing the local community and feeling safe and confident.

We found 1004 challenges in the Preparing for Adulthood pathway 'Community inclusion'

Challenge Level NLH
The learner will find out about two different types of shops; they will conduct their own research, write a simple report of their findings and speak about their findings to a small group.
Entry 1  20
To be able to make and decorate a fresh juice mocktail.
Entry 2  10
The learner will show an understanding of place value and times tables when counting items in a shop; they will conduct a survey, display their results and will make amounts using up to three coins.
Entry 2  20
The learner will write an argumentative essay to demonstrate knowledge and understanding of some different opinions about the death penalty.
Level 2  20
The learner will be able to understand the basic needs of a baby and demonstrate these by caring for a virtual baby.
Entry 2  20
The learner will be able to manage their response to the behaviour of others and develop strategies to diffuse situations.
Entry 3  10
The learner will develop their sailing skills and knowledge through participation in a range of sailing related activities.
Entry 1  10
The learner will take part in activities to explore position and direction.
WTE1  10
The learner will be able to explore different types of shops, identify and read labels of different items found in shops and create their own shopping list.
WTE1  20
The learner will develop an understanding of how to maintain an allotment and develop the practical skills needed to grow and care for plants.
Entry 1  20
The learner will explore different cushion designs, choose their favorite designs, design and make their own cushion and work with others to sell cushions as part of a mini enterprise project.
WTE1  10
The learner will conduct research into different types of shops; they will write a short report and present their findings to a small group.
Entry 2  20
The learner will develop the skills needed for participating in a role-playing game (RPG) successfully.
Entry 3  10
The learner will respond to activities which aim to develop their mathematical skills in relation to transport and leisure in the community and visit transport facilities in the local community.
WTE1  10
The learner will use an appropriate communication method to choose an adult to spend time with.
WTE1  10
The learner will be able to identify and explore information about restaurants, choose a restaurant to visit and demonstrate appropriate behaviours on a visit.
Entry 2  10
The learner will visit different shops; they will match items bought to their 2D image. They will create a simple shopping list and put items away in the correct place.
WTE1  20
The learner will develop their understanding and experience of work; they will visit different workplaces and begin to understand which jobs are available within those workplaces.
WTE1  20
The learner will express their likes and dislikes in response to different sensory experiences and representational objects. They will participate in community visits.
WTE1  10
Learners will apply their knowledge of place value and times tables when checking stock; they will design and conduct a survey displaying the results and will calculate the total of a shopping list.
Entry 3  20